Niagara particle Trails not rendering correctly in Sequencer

Hey!

I’ve been trying to make a short video of some particles with trails and for some reason even though in editor the results are what I expect, the trails go completely bonkers in the sequencer renders. See in pictures.


The particle system I set up consists of 6 nodes. 3 of them contain the particles that move in a vortex motion, and the other 3 are just Ribbons created with an Event Handler following the other nodes, respectively.

I’m new to Niagara so I’m competly stuck and I’d appreciate the help :sob: