Niagara Particle timeline manipulation

Is the FX it should be used for a rendered sequence there is an option to add “warm up frames” so that the FXs start playing before the rendering actually happens.
Otherwise you could add a second emitter to your Niagara System, duplicating the original one so that the particles look the same, but changing the spawn rate to a burst. Then you can define a box area below the source plane using the initial location module