Niagara Particle FX Collision Error

Hi all:) I’m trying to make FPS animation using Level Sequence and Niagara Particle system. But here is an error, it really work well when it stop, but when the target moving, hit burst pass through inside of the target’s skeletal mesh. I put Collision to Hit-Burst Particle as well but it happend.

I hope you help me! Thank you!!

This wont help much but i am also seeing issues with Niagara and Sequences, collision seems to not match the game world when i capture my sequence. Not sure why though.