My particle works well in 4.24, starts after 0.45s, loop for 3s, then stops.
However last night I sync to 4.25 and noticed this new Emitter State, and the emitter keep looping forever.
Here’s the emitter setting:
LifeCycleMode: Self;
Inactive Response: Complete;
Loop Behavior: Once;
Loop Duration Mode: Fixed;
Loop Duration: 3;
Loop Delay: true, 0,45;
Scalability Mode: Self, all false.
I also noticed no matter what kind of emitter I’m using, as long as the LoopDuration + LoopDealy >2s, the infinite loop will happen, and it doesn’t matter if I enable LoopDelay or not. If it’s <=2s, it can stop.
Can someone help?