Niagara Interparticle Forces?

Hi, I was wondering if there was a way in Niagara to simulate inter-particle forces. The effect would essentially be the point force module at each particle position, however I have not found a simple way to do this. Any recommendations via Blueprint? I have been able to code this in Python so if there is an easy way to just import my code that would be great too! I am quite new to Unreal Engine so any help is appreciated. Thank you!

A few more details: Unreal Engine 5.1, fresh install using Niagara and GPU.