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Niagara - How-to - GPU Particles (tutorial issue)

https://docs.unrealengine.com/en-US/…o/GPUParticles
there are following steps (citates):

  1. With the Niagara Editor now open, go to the Selected Emitter panel and locate the Render section.
  2. Expand the Particle Spawn section. Locate the Sphere Location section.

obviously something was lost between steps 3 and 4.
The step after 3rd should say what to change in that “Render” section, because the Particle Spawn section is not inside the Render Section, it is a completely separate section.

Edit:
anyway in step 3 it is not necessary to locate it works if ignored, and looks, like nothing needs to be done inside the Render section. So, probably, instead of “Render” it should be spelled “Particle Spawn”, so the suggested corrected step 3 text could look like:

  1. With the Niagara Editor now open, go to the Selected Emitter panel and locate the Particle Spawn section.

Hey @Saah88, thanks for pointing this out. We’ve updated the steps on the page to the correct version. Let me know if you’re still experiencing any issues.

Thanks!