Niagara HLSL Set Attributes

In a niagara module script im trying to implement some hlsl code for a grid2dcollection. The line of code i have is

Grid2D.SetVector4Value<Attribute=“MyData”>(IndexX, IndexY, Calculations);

Most of this line of code isnt important for this post but what im having issues with is the <Attribute=“MyData”> part.

From my understanding the custom attribute (MyData) has to be added in the Grid2D’s properties so the hlsl script knows where to write the data to, but where do i add custom attributes? There should be a tab to add grid attributes i believe, but i cant get the right stuff to appear.

Im in UE5.6 and have niagara fluids and a few other niagara plugins enabled. Any help or insight is greatly appreciated. Ty!