Niagara FX in Sequencer

In a Blueprint I have Static Mesh actor, Spline and Niagara FX. Actor moves along the spline and Niagara is attached to the Actor. With that kind of setup Niagara doesn’t show in sequencer even with System Life Cycle in Desired Age mode. How can I make it visible?

It seems that Niagara won’t render if there are other objects in the blueprint even when I unparent FX from actor.

Hey did u ever found a solution to this?
Im experiencing this same problem, although if i animate the skeletal mesh location without the spline it starts spawning.
It looks like
The system stills being rendered in movie render queue but not in viewport…

I haven’t found solution but I created separate objects for FX and keyframed it manually just to be able to finish the project.

Where u using construction script? I guess this was it, when i rebuilt the bp to work without construction script it started working