Hello I’m trying to do a projectile and I have a 2d plane Niagara effect that it is attatched to. Right now I have the projectile working as it fires left/right but it doesn’t orient forward looking up/down. The mesh is oriented to the x-axis and I’ve tried using Initial Mesh Orientation and Orienting it to Vector. I’ve also messed with the facing mode and alignment in the Mesh Renderer and Sprite Renders. Tried both to see which works best. I need help with figuring out how I can have the projectile shoot the effect up/down forward to match the player’s perspective.





