Hello. I am working on a fire sim using a niagara system built from 2 emitters. One is a NeighborGrid used for spread, which then feeds position/temperature/density data into a gas3d emitter, which then feeds wind vector data back into the spread emitter.
My question is how can I change the z position of the gas emitter so it hugs the terrain like the spread emitter does?
I can post further details for those curious.