Hi there,
I’m using the Niagara System Fluid Simulation plugin to create a tank being filled with water from the bottom. I’ve been experimenting with it, but honestly, I haven’t managed to control this specific event yet. I have both the Grid 3D FLIP Hose and Grid 3D FLIP Pool templates in my level. I tried moving the hose emitter to the bottom, adjusting pressure forces and gravity, and even adding the Niagara System to the sequencer to animate the water height, but none of these have worked so far.
Does anyone have any ideas on how to achieve this?
Thanks!