Niagara fire system not showing up on camera

I’m having trouble with this fire effect. I want it to travel with the camera to light up the cave, but even though I can see it in the viewport, it doesn’t show up on the camera. I don’t want the fire itself to be in view of the camera, just the light effect it emits. I’ve tried expanding the bounds but that doesn’t seem to work.

Pretty new to UE5, not sure what to try!