Niagara errors after 5.4 --> 5.5

I created a few Niagara systems for my scene in 5.4, they worked fine. But after updating the project to 5.5 (needed because it contains solution for a problem I had) I have warnings, informationals and no-longer working parts of the system. The nformationals all had to de with a new version of SpawnRate module,I deleted them and re-created them, but one emitter still has a warning:

Skipped converting cascade module “ParticleModuleCollisionBase”.
Reason: failed to find converter script for module.

Also, the niagara systems do only work when I move in the scene, but freeze the moment I stop moving. It’s Ok when I play in the editor. Any key action triggers execution, as if the system pauses

Another issue is that attenuation settings don’t work anymore - I should hear sound only in the vicinity of the assets, but when I play in editor, I always have the sound, regardless of my position to the asset.

Found the reason why Niagara systems didn’t show unless I moved the cursor: Realtime Update was OFF :blush: