I made a niagara effect, but as seen in the video, if I move far away from it, out of render distance, and return, the niagara effect will be invisible. Only fix I see now is disable then enable the VFX. But if I have a niagara effect on a prop this is ofc not possible.
The fire niagara effect by EPIC does not have this issue, it always renders. Am I missing a setting on my niagara effect?
Correction… I see from you video it isn’t enabled, so one other thing may be this setting overriding it from outside of the Niagara editor and in the object inspector. 0 will be disregarded:
A bit of a bizarre solution, but for some reason in my case, a Collision node was the one causing it
My scenario was a camera with long focal length with the NS in the distance, it would display normally when I wasn’t looking through the long focal length cam, like if I was near, but wouldn’t display when switching to the far cam
Turning off collision solved it for some reason (On 5.4.4)
I finally found a video that solved this issue. Basically you can override the Scalability setting directly inside the Niagara System, or use something called Effect Type. Hope this helps: