Hello!
I’ve made a niagara effect that looks fine in it’s own viewport, in a blueprint I attach it to, but when I give it to the level it doesn’t render. It doesn’t work if I put it in the level by itself either. I’ve changed nothing other than the color and rotation of the basic particles. If anyone has any suggestions on how to fix this issue, I’d appreciate them!
Thanks in adance.
Screenshots:
Effect
In pawn blueprint
In level scene