Niagara effect not appearing in level

Hello!

I’ve made a niagara effect that looks fine in it’s own viewport, in a blueprint I attach it to, but when I give it to the level it doesn’t render. It doesn’t work if I put it in the level by itself either. I’ve changed nothing other than the color and rotation of the basic particles. If anyone has any suggestions on how to fix this issue, I’d appreciate them!

Thanks in adance.

Screenshots:

Effect

In pawn blueprint

In level scene

Are you using the engine on a lower scalability setting? Or do you have realtime turned off in the viewport?