Niagara crashing on play

so I created a audio visualisation particle system it worked fine in the viewport but when I pressed play it crashed with this error "unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

ntdll
ntdll
ntdll
UnrealEditor_SignalProcessing
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Niagara
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll"

if you know how to fix this please help.

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Got the same issue with a different address.

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000058002e0044

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does yours also weridly crash sometimes when closing ue

this talks about it and staff mentions that theirs going to be a fix in 5.3 UE5.2 crash caused by niagara particle system + audio spectrum 'NiagaraDataInterfaceAudio'

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Due to my deadline, I really hope 5.3 comes out fast… lol

yeah

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