Hi everyone,
i am new to unreal and have been playing around with niagara particles and using the niagara cache inside sequencer. Everything seems to work fine, however there is just this issue of the particles losing their shadow casting after caching. Also the cached particles seems to disappear when i enable path tracing mode. Checked all over the internet for what might be causing this issues but to no avail. The thing is when i delete the cache, everything works as normal, particles cast shadows and they all appear in path tracing mode as well. So I’m starting to think that niagara cache isn’t fully fleshed out yet? Any thoughts?