Niagara + audio component resulting in crash (5.2)

Deduction reveals that the part of the module causing the crash is the link between the sum vector and the velocity input on the penultimate node.

What do I do now? The only time it doesn’t crash is if I route the velocity vector directly into the velocity input, without making any changes to it. For example, as soon as I add a +1 on the Z-axis, the module will cause the engine to crash on play.