Niagara allign mesh orientation to spline

I have created a niagara system with a vehicle mesh that makes the vehicles follow along a spline.

I am wondering if there is a way to align the mesh orientation to the spline direction so that the vehicles are always moving parallel to the spline.



Fixed this by creating particle attribute (vector) called it direction.
then in spline script add a sample spline direction by unit distance ws node.
Add a pin to map set and type in your new particle attribute (direction).

in niagara under particle update add an update mesh orientation node.
select orient to vector and drag and drop your new particle attribute (direction) onto the Facing direction tab.

compile and it should work.



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