Hi, I’m using the Advance Simulation node for my Niagara system to update it while the game is paused (this is the only way known to me). Unfortunately, seems like only the first emitter of many gets updated. Does anyone know of a workaround?
Hi, I’m using the Advance Simulation node for my Niagara system to update it while the game is paused (this is the only way known to me). Unfortunately, seems like only the first emitter of many gets updated. Does anyone know of a workaround?