Niagara 3D Fluid broke simulation between 2 static meshes

Hi,

I have a big problem with my own imported meshes from blender. I tried to use them with the niagara fluid plugin, but they work only when i dont combine them.

If I reduce the distance between the 2 meshes, the niagara fluid doesnt collide well and ignore the collision of the first mesh. (The Fluid work neither by bigger distance)

I tried this with the ContentExample File from the UE Marketplace, and use the meshes which were already included. I dont know what i have to change but the default meshes of the project work really well.

Also when i change the distance like in Picture 2.

I hope somebody can me help out with this, and explain me the correct import and preparations in blender to get the same good results as the meshes which are already implemented.

If you have any questions, please ask :slight_smile: