ahh, you mean multiplayer.
I have no gotten there yet. But there in nothing that prevented from running multiplayer, specially if it going to be server mode.
If it makes you feel better, here is a video of multiplayer using the newton engine. (not using unreal)
From the newton side, there is not problem as a long as we can transmit a series of numbers representing the physics state of a model, but we will see what other challenges are there.
Before I tackle multiplayer, I still have some basic functionality to add.
but yes I will make some multiplayer mode demos some time after that.
Thanks.