I just wanted to tell that I have been writing a newsletter for some time, and its content is mostly Unreal Engine oriented with some general programming content etc. As such it lands somewhere between series of tutorials, learning material and newsletter. Some of you may know me as a developer of Planetrism (http://planetrism.com), that got Unreal Engine Dev Grant last year. Although I sometimes use our development as an example, this is not a dev blog of our game - focus in this newsletter is general game development, mostly UE oriented.
Some things that I have presented in the newsletter:
- Algorithm complexity theory
- Algorithm and data structure optimization
- Network and multiplayer programming
- Effective use of Git with free tools in Unreal development
- My Machine Learning and Artificial Intelligence projects
I will continue putting out material on those subjects (especially AI and Machine Learning) and more, like Blueprint programming and optimization, C++ programming etc.
Last issue contained the second part of Git tutorial for Unreal Engine users, and there is a downloadable Git for Unreal Engine Reference Sheet, also.
It is a summary and comparison on how to use Git workflow with UE Source Control plugin, Git Bash and TortoiseGit (or some other Git GUI Tool) side by side.
I hope you find the newsletter useful.
EDIT: There was a typo in the link and it seems impossible to change it in these posts. So, here is the real link to newsletter.