News and Community Spotlight | August 4, 2022


Featured free Marketplace content—August 2022

August’s featured free Marketplace content has arrived–plug in with MySQL, build a fantastical RPG, take your projects out of storage, and head back to the office without stepping outside.

Then dive back into your projects with a highly stylized water and river tool suited for all your glistening projects, and if you’re in de-nial, the Stylized Egypt modular environment pack will certainly prop you up; now, a part of our permanently free content!

Incoming 2022 Epic MegaJam!

To remind everyone, the 2022 Epic MegaJam is almost upon us. The seven-day event will kick off on August 25th at 3:00 PM EDT during a special airing of Inside Unreal. More information to follow on August 8th.

SUBARU harnesses the power of VR for user research

By replacing their existing user research process with a VR-based one, SUBARU has reduced costs and time in design development. But more than this, they’ve discovered a way to understand user preferences far more accurately than possible using conventional methods.

Inspired by Kurosawa samurai films, Trek to Yomi is one of the most visually striking games of the year

Find out how Flying Wild Hog used Unreal Engine to create a fun samurai action game that emulates the art style of classic Akira Kurosawa movies. From complex camera moves to time-reversed FX, Trek to Yomi was no ordinary project.



Meg Sharps’s student entry to the Unreal Challenge: Better Light Than Never represents the culmination of their talents as their first ever project with Unreal.

Under the Moon

Does true love exist? Find out as you journey worldwide on the path of true love as protagonist Ali Kemal in this adoring stylized platformer, riddle, and puzzle game by Bamya Games.


Get shocked by the latest works of 3D Artist Fate is Late. They created this short suspense film with Unreal Engine 5, utilizing Niagara, post process using custom depth and stencils for static effects, and spline Blueprints to further randomize the results.


Is there going to be a version of UnReal that may perhaps be more user friendly for those who lack the modeling skills as some artists? Instructional designers/developers see so many applications to this software that could enhance training/teaching.