Newly created playercontroller not called

Hi, i’m facing a weird issue. i’m trying to implement a car functionnality into my game. i won’t enter into the details. but i have to control the cars using a playercontroller. so i created one. but for a weird reason the pawn isn’t called. i don’t even know what PC is called, probably a default one i believe.? my project is using world composition. any ideas?

Did you specify the controller in the world settings?

350841-screenshot-2.jpg

or you can specify your own game mode, which uses your PC.

yep, in both world sets, and game modes (project settings)