Hi all,
UNREAL: I have done various tutorials and blundered my way through building a warehouse with racking etc. but needed to get pallets, roller doors, forklifts.
Maya2016: Again tutorials then had a crack at building simple shipping pallet and partial roller door.
Before I continue with the combo I thought I would try to export the pallet using Maya defaults [Send to Unreal] option.
First attempt I get
Failed to import ‘…/…/…/…/Projects/RackWallsCeiling39/Import/KeviPallet.fbx’. Failed to create asset ‘/Game/KeviPallet’
Second attempt
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
libfbxsdk.dll {0x00007ffbaa2011b0} + 0 bytes
libfbxsdk.dll {0x00007ffbaa20aeec} + 0 bytes
libfbxsdk.dll {0x00007ffbaa27436f} + 0 bytes
UE4Editor-UnrealEd.dll!UnFbx::FFbxImporter::OpenFile() {0x00007ffbacbf90ea} + 17 bytes d:\buildfarm\buildmachine_++depot+ue4-releases+4.8\engine\sou…
Am I using a no win combo of programs or just fat fingering my way deeper into trouble?
If it is just a time and manual thing all is good but no point if it will never match up.
Thanks.