Newbie: Unreal Engine is one of the biggest disappointment

You can’t assess Ue4 on an underpowered macbook. It simply isn’t fair. I had an iMac and knew I had to get a PC to do 3D. Most 3D works best on a tower system PC. All Macs are semi laptops and don’t even support the best nvidea cards. Real shame though as I have loved using Macs for years. Yeah that’s your main problem. It’s a Mac and it’s underpowered.

YES, it takes much longer to make a game in 3D world than to make a game in a simple text script. Takes lots of paitence with Unreal.

It takes a lot of patience with everything else as well. I learned 3dsmax, zbrush, photoshop & UE4 Because like everyone else who’s good at them I was willing to stick it out… 3d/game development ain’t easy, you’ll have the same result with the next app you try if your not willing to put some effort into it.

While the initial post is from two years ago, it is true that Apple has given up on gamers and game creators (and, it seems, other high-end content creators.)
There is no Mac you can buy that has any kind of high-end GPU. Almost all of them make do with Intel Integrated graphics – you can’t even get discrete graphics in 90% of the cases.
So, content creators will have to work with Windows, or perhaps Linux will finally step up to the plate.
And, once the content creators are gone, once the elves leave Middle Earth, the glory patina will fade and it will all come crumbling down. Which is a shame, really.

This is a pretty sad thread for a newbie. Have always wanted to be a 3D designer. Always wanted to do movies. I watched Dr Strange this weekend and had a pang of regret. Hence here I am looking to start my journey.

I feel I must point out two things [about Apple computers].
1 - they are great for VFX and filmmaking in general. They are all I have used for the last 15 years.
2 - Hackintosh.

I am new to game dev and UE4 but hooked. I quickly realized my iMac isn’t cut out for serious workflow. So until I figure out the exact pieces and parts for building my new computer, I will continue with my mac as I learn and have fun. Once I have built my next/new computer though, OSX will be installed and used. Hackintosh.

Apple computers may be WAY more expensive, yes. I get what I pay for though and have enjoyed a headache free computing life for 15 years. They have just pooped the bed though (abandoning pro apps and hardware dev). Time to move to “real” hardware.

It’s no different in any other engine (our in-house engine editors are superficially similar) . When you first start out you are overwhelmed with stuff competing for your screen. You soon learn what parts you need and when, and how to tailor the UI to your workflow.

It’s good you’ve figured this out early! Creating 3D games is hard, have fun learning it :slight_smile:

  1. The infrastructure is around the Microstoft C stack, shouldn’t have gotten a mac book. That’s your first issue. VS/UE4 runs like a beaut on my laptop.

  2. Horrible environment? It’s an open source cutting edge engine optimized beyond belief. I began programming UE4 on a without a gpu and managed to get 30fps.

  3. You should’ve done more research before starting. You’re confusing obnoxiously complex with bad. I can release to Steam, IOS, Xbox, PS4, Android store with ease. When you get into complex programs you are guaranteed to run into build errors, hence why many professors and instructors emphasize repeatedly that troubleshooting and error solving is the most important skill (which clearly you need to work on)

  4. Budget and time wise UE4 is actually the best engine around, I can make AAA quality productions on my own while skipping thousands of hours of tedium with the learning resources available. Made a spacefighting game with graphics comparable to star citizen on a budget less than $1000 (not including hardware).

  5. again, you shouldn’t have bought a mac book. You need to work on your attitude, making games is insanely hard and requires nearly infinite patience.

  6. the issue comes down to the fact that UE4 is the most advanced engine around with how it has both an incredibly low entry level and a virtually infinite ceiling.

Guys, the first post was from 2015, he isn’t reading anymore.

Necro digging x)

It’s still the case that you cannot buy a MacBook or iMac that can run Unreal Editor well, or any VR title at all, though. This bears repeating.

You can use Virtual Box VM

That 2015 necro… We really need a feature request warning people that the last post in a thread has been > a month ago or something. Or just auto-lock threads that go without posts for a month, give OPs the option to re-open them.

Literally don’t have a single one of those issues, and, i have used UE4 on a mac. tho, i wouldn’t do it again, but i have.
I am really disappointed that you clearly didn’t setup the program at all, ran into some ultra-basic issues and gave up. You sir, you have a great development future ahead (in whatever engine you decide to use).

Dude, this is 2 years old thread.

Guys, let this go down. Please. :stuck_out_tongue:

Virtual OS doesn’t work well with 3D intensive software, at the very least you’re trading a lot of performance to do that, you’re better off running Bootcamp.