So this is just the spline track from the learn tab all i did was add my make circle function on top of everything in the cs script
But, what im trying to do is set this up so that the road changes its rotation based on the floor. I’m not sure its even possible because you cannot access spline points rotation in bps and you cannot access the spline handles from bps either. I thought about the tangent of the spline point, but the spline is tangent to the floor already…
Edit 2 : i figured out that the bp spline track has a bank float that was overriding my calculations, it now works