I’ve got a mixamo character in my map, its been used 3 different times in the same map.
Now I’d like to attach an object to him using a socket for one of the rooms, but I don’t want the object to be attached to him for the other two times, hes used in the level.
Can this be done or as I fear because we’re messing with the basic original character skeleton that all other instances of this character are duplicated from will also have the object attached?
I suppose in short is there a way of attaching objects to specific uses of non player characters?
Sorry for the newbie question but would appreciate some help!