I have another newbie question for anyone willing to help. I want to create a system that pauses the game and goes to a menu at the touch of a game pad button. When the button is pressed again, I want the menu to close (think console inventory menu). I’m able to do the first part, but I can’t seem to remove the widget at a button press. I know there’s a lot of tutorials about how to do it with a mouse - and I can do those - but it’s different with a game pad. I know there’s video tutorials about creating main menus, but they don’t really cover what I want because they use ‘event begin play’ which, to my limited knowledge, I don’t think I need. I have also seen other posts here asking the same thing, but honestly the answers use terminology that leaves me feeling a little stupid because I don’t understand it.
So please, talk to me as if I’m Jon Snow from Game of Thrones. I know nothing.
Thanks in advance!