Newbie Question about Modelling

You still have to export your textures as png/tga/jpg/… files - then import all textures - right click onto them - create new material - assign the material to your mesh :slight_smile:
But there are also ways which will allow you to export your textures with the mesh, but then you still have to modify the material a little bit (so it will just import the mesh + the textures + it create a basic material) https://forums.unrealengine/showthread.php?51311-Import-FBX-properly-with-textures!