Hi everyone, first of all I would like to say that I am a complete newbie to game design and UE.
I was wondering how you veterans came to familiarizing yourselves with UE4. I have done quite a bit of the tutorials posted by Epic Games such as the Twin Stick Shooter, the inventory pickups, and the 3D game, but I still find myself quite lost. I have a basic understanding of the framework of creating a game but not enough specifics to actually create a game. I have a hard time remembering the names of the nodes and how they fit with each other and the different types of blueprints classes and their functions (and other things such as casting, references, UMG etc). I have been making notes along the way but it hasn’t been really effective.
If I were to do some small, basic projects to familiarize myself with everything, what type of projects do you recommend?
Any tips and advice are welcome!
Thanks in advance!