Hi everyone, I quite new to game develop and unreal so I was trying to create something while I’m learning from tutorials and courses. My first idea is to from a button on the Widget UI, call an actor blueprint and from this blueprint I create a whole new level of the game with a specific design I’ll set from this blueprint code. Is this possible?
I want to by a blueprint code set floor and walls size, materials and set enemys based on the player level that the player can handle. Once again, is it possible? If yes, how is the best way I can do it? An actor blueprint can do it or its better if I do it on the level blueprint?
In advance, thanks to anyone that can helps me.