NEW [WIP] Space Ship

Well hello guys,

The last thread I requested help on my space ship mesh… that I messed up… because I’m so of a professional modeler and… I think that I chose a complicated topic to begin with… (ha…)…

So… It’s not done yet… still the end is freakin’ messed up… but if anyone wants to join me … because the space ship is for my game project (UE4 ofcourse)… if anyone is interested to join me… please reply here… and add me on skype: (reply here because I might not know that you added me.).

the edge flow is going to need great editing (which I’m currently doing):

Time elapsed: 8 hours… believe me :l (OUCH MY BACK)… I added too much details… and had to remodel alot of the things I messed up at first…

I HAVEN’T REMODELED IT FULLY THOUGH!

the look in the image… is shady I know because when go far away from the mesh It blurs… its in a huge size… gonna rescale it soon enough

Thank you

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That’s just the clipping planes in Maya causing issues.

Select your perspCameraShape and increase the near clipping plane until the artefacting stops.

Thanks…