Hey! I’ve been playing around with the new fog cards in the 2025.2 Preview, which are awesome!
I noticed that the release notes mention you’re introducing a new particle system to Twinmotion, and I know the roadmap mentions reworking other particles, such as fire, smoke, and water, with similar customizable parameters like the fog cards.
Are those other VFX particles planned for the next release or the next preview, or are they not planned to be implemented any time soon?
I do a lot of residential landscape rendering, and the fog cards are going to be a great help. However, since the ability to scale the legacy particle systems was removed, many scenes with pools or fires have become tricky to create convincingly in Twinmotion.
Anyway, really pleased with the overall direction and other features released in this preview!