I gave game development a go for a couple of month last summer and i honestly had alot of fun. The engine i used then was unity but i decided that i want to go forth with unreal engine 4. It seems better?
I know game development takes time, i know it isnt easy and that i will fail alot of times. I’m here because i want to learn how to make a game and i really enjoy playing around in a engine seeing what i can and cannot do.
I just started but ive already run into a problem, i cannot import a heightmap into unreal engine. (i’ve tried but i cant get it to work)
Could someone point me to a good tutorial for doing that?
(This is the island i want to import, im hoping its not to big) Google Maps
Also how do i know how big to make my world? I’d like it to be the size of the H1z1 game’s map.
If you go to L3DT forums I stated there is a issues with inverting the import you have to read this post carefully and understand how I converted the tiles to conform with UE4.
If you don’t invert the exported dat then the landscape will be inverted BTW