If you think that’s bad, take a look at the terms for buying assets in Unity’s marketplace. If you’re making a game as part of an online team, they require every asset be owned by every person on your team. When I saw those terms I walked.
If you think that’s bad, take a look at the terms for buying assets in Unity’s marketplace. If you’re making a game as part of an online team, they require every asset be owned by every person on your team. When I saw those terms I walked.