I want to adjust the main UI that you see when you’re in game. I seem to be having some issues figuring out what references the status icons in the bottom right corner. I can see the blueprint for PlayerHudStatusBarsWidget that has all the icons set in it’s widget view. What I don’t see is any code that directly effects the variables for each icon (food, health, oxygen, stamina, etc). Can anyone point me in the right direction for where the script is that effects them? And if it’s not a script, but native c++ code, can someone direct me as to what code I would use to effect my new ui (to make the bar go up/down).