New UE 5.5.6 Blank Project Sky Appears Black Until SM_SkySphere Is Hidden

Hi everyone,

I’ve encountered a strange issue in Unreal Engine 5.5.6. When I create a new blank project, the sky in the viewport appears completely black. I expected to see a default sky or Sky Atmosphere-based lighting, but instead it’s just darkness.

After some testing, I found that the problem is caused by the presence of the SM_SkySphere mesh in the level. If I hide or remove the SM_SkySphere, the sky immediately renders normally (blue sky, atmosphere, etc.).

Here are some details:

  • Engine Version: 5.5.6
  • Project Template: Blank
  • Repro Steps:
    1. Create a new Blank project
    2. Notice the sky is black
    3. Locate SM_SkySphere in the Outliner
    4. Hide or delete it
    5. Sky renders correctly again

I’m wondering:

  • Why is SM_SkySphere still included in the blank template in UE5.5.6?
  • Is this a bug or just a compatibility fallback for legacy projects?
  • Is the material on SM_SkySphere broken or outdated for UE5’s lighting system?

If anyone has insights, or if this behavior is intentional, I’d love to understand the reasoning behind it.

Thanks in advance!