It would be great if we could transform vectors and UV’s in Materials to remove the ‘Perspective’ distortion. Short post I know, but basically the node would transform the input into ‘Camera’ space, and remove the Perspective.
It would be great if we could transform vectors and UV’s in Materials to remove the ‘Perspective’ distortion. Short post I know, but basically the node would transform the input into ‘Camera’ space, and remove the Perspective.