Me and couple of friends decided to try Unreal
we were using Unity3d at first
but we had some issues some of the rigs/animations werent being read in unity so decided to try Unreal
anyways currently trying to fix the UI
but everytime i put an image in the “blueprint/canvas” the image keeps getting rescaled off proportion
trying to figure it out how to do this with the image keeping its UI proportions intact
So just scale the height up until it looks like it should. I dont know why it scales down like that. But that’s all it should be. And after adjusting the image save it. Normally I put the anchor in the middle of the canvas to read as the center of the screen when you add it to the viewport so the image isn’t off set. That works for me.