New to Unreal. Can anyone provide info on this "camera shake" and how to use it inside sequencer?

I’m really liking the animation curves for animating cameras. I’d love to be able to add some procedural noise for some handheld-like shake to my camera animation.

Can’t seem to find anything about this, or how I might be able to use it…

Epic made this, watch this:

Would be great to get more info how they created the CinematicCameraNoise_01 (Camera Anim).

There’s a camera noise asset in the new ArchVizInterior demo by Epic

CameraAnim’/Game/Cinematic/HandheldShake.HandheldShake’