So Ive been reading this tutorial here A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums. But its not quit what I want to do.I want to be able to permanently carry an object by pressing E then throw it with the left mouse button. Similar to how Half life 2 does it. This is just dragging them. Does anyone know of any blueprint tutorials that does what im talking about?
Ive been playing around with the UE4 editor making maps and stuff for the last couple years and so ive decided to get into the blueprints in order to make a little test game. But none of the tutorials show how to integrate the first person camera with picking up objects.
I also want to know if Im supposed to add that onto the existing first person blueprint graph or am I supposed to create a new component.Because right now im working on creating my own first person character camera from scratch as practice.