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New to UE4, Hoping someone can guide me with some steps to create a basic Speaker Phone Effect

Hi,

New to UE4, working on a scene that will involve dialogue coming through a mobile phone speaker.

Could someone please help and give me some steps to setup this effect using blueprints? I’ve tried a bunch of things but can’t get anything to work.

Any advice or input would be greatly appreciated.

Cheers

You’d want to run the audio through a band pass filter.

Are you using the new audio engine?

yeah bandpass, and maybe some distortion and/or some quiet white noise modulated by the volume of the voice (using the envelope follower), but that last bit might be more for a walkie-talkie effect

Great thanks for help, I know I want an EQ/FILTER and I know what frequencies I want to tweak it’s just I am new to blueprints and not sure of the best way to go about it?

Yes I am using the new audio engine, thanks.

I think it should be sufficient to set up a source effect chain with a bandpass filter feeding into a foldback distortion effect, maybe a compressor.

Thankyou for the help.