New to UE for Arch Rendering - Need advice

As the title suggests, I’m new to using Unreal Engine for Rendering purposes. Our office has been using Lumion for our renderings and Revit for our 3D Modeling for about 5 years now, but we’re exploring the capabilities of Unreal Engine.

After watching a few tutorial videos, I’ve been trying to import Revit models using the Lumion Bridge to convert it to a DAE, as this preserves materials by face, and then use the Autodesk FBX Converter to convert it to an FBX file for import into UE.

Everytime I try, I get a “Not Enough Parameters” Error in the converters. I can’t find any answers on the Autodesk site, so I was hoping that someone here might use the same method and have a solution.