Thanks for stopping by.
I’ve never made a game before, but spent some time in unity and cryengine.
I decided I like Unreal the best, so I stayed here.
I’ve made my way though most of the tutorials and now I want to try my hand at animating.
There is a problem though.
The “Introduction to UE4 Animation and Rigging Tools” tutorial series is made for someone who already knows what they are doing in Maya and UE4.
Right off the bat I am loaded with questions that the series doesn’t bother to cover.
I cant expect people on the to answer every question that I have, so I will simply ask this.
Where can I go to learn what I need to learn, to be able to follow along with this tutorial?
I need to know everything from how to actually move joints (it looks like he just clicks and drags, but all that does for me is select things) to how/if I can import a skeleton that is already in UE4 (like say, something attached to a model that was purchased in the marketplace).
I want to make sure I don’t waste my time animating a skeleton that has too many arm bones or something, and it wont work with any meshes.
Is it possible to import animations that are already in UE4, so I can experiment and see what happens when I try to change things?
Really, I just need to know where I can find this information. Something to fill the gaps so I can follow along with the official tutorial.
Thanks.