New Sockets Say "NewSocket" Even When Renamed

When creating a new socket it keeps the “NewSockets” name even if you give it a name upon initial creation, or after double-clicking and renaming it. Minimizing and restoring the screen (or navigating to another UDK screen and focusing back on the character editor) causes the name to display correctly.

Hi renynzea,

Thanks for the feedback. This is a known issue that our developers will address in a future version of the engine. We appreciate your patience.

Thanks, TJ