Hey. I’m facing the exactly same issue as **Rawalanche **and can’t get rid of black color below the horizon. There’s an exp. heigh fog actor in the Archviz example that fills up the below horizon area. Its color responds to the color of the sky and gets completely black during the ‘night time’. That’s cool.
However I’am unable to mimic this behaviour in an empty project. Create an empty Map, place a Sun and Sky Actor (leave Height Fog Contribution set to default 1.0 for the SkyAtmosphere Component) and an Exponential Height Fog Actor into it and enable ‘Support Sky Atmosphere Affecting Height Fog’ in Project Settings. The fog retains its bluish inscattering color and totally ignores the sky color.
I’m pretty sure I’m just missing something banal but can’t figure out what that might be…
