I’ve just downloaded 4.24 preview as I was very excited about the new physically based sun/sky/atmosphere model but so far I am very disappointed.
I don’t seem to be able to reach any exposure setup where the new sky model becomes anything else than pitch white
When I lower directional light intensity to acceptable range, the sky becomes visible but any ground below horizon is completely pitch black. Lower hemisphere settings of skylight have no effect on that whatsoever.
When I read that the new model is more physically based and at the same time easier to setup, I was very excited to see something like very popular Hosek & Wilkie physical atmosphere model. That is unfortunately not the case.
Instead, the implemented model contains excessive amount of granular controls populated with quite arbitrary values which have been somewhat eyeballed to get close to earths atmosphere model. This is definitely not going to be a pleasure to work with.
5. Such a crucial functionality as a much better sky and atmosphere model should definitely not be hidden away as an obscure plugin which is not even enabled by default. In fact, it should be possibility to use the new sun and sky model even without the bulky positioner blueprint, and I’d go as far as to say it should replace current, cartoony sky model which is by default created in empty new levels.