New release brings Mesh to MetaHuman and more

I am blown away. This is future tech. Kudos.

I tried to install UE5 but I don t have 100GB of space. Excuse me but we are not in 2030 :slight_smile: I don t need android developer tools, IOS tools, etc.
The engine is to big. I have head meshes that i have created with photogrammetry, but I can not test in MHC, since it works only with UE5.

It would be nice if there is a web-browser option to import the mesh and covert it to metahuman project (.fbx file). Then if you want to export it, pay for it.

The web-browser metahuman is great, but you can create only the blends from the existing, or sculp. You can not export the metahuman.